Course - Overview
“Trinity 3D is not the art of drawings that move but the art of movements that are drawn”
Are you looking for the animation course that covers technical and artistic aspects? Trinity 3D does it all! Trinity 3D is a high-end course that combines the hybrid of traditional art and design theory. It is the first course to cover animation, gaming, & VFX. IIFA is the best Trinity 3D college in Bangalore comes to you with the right solution. We provide you with a customized course structure according to gaming animation and VFX industry trends to facilitate a deeper insight into conceptualizing and implementa job-oriented and industry-centric animation and VFX course modules according to industry standards. They are known for their stellar work in the field of animation and VFX industry. Our internship program offers you the live projects which enable the students to gain hands-on-experience in Trinity 3D animation that covers 100% practical training in animation, visual effects, 3d flower models, 3d plug-in after effects, and gaming production.
Curriculum
PRE-PRODUCTION FOR ANIMATION & GAMES |
Basic Shapes & Techniques to draw in a natural way. |
Draw incredible Anatomy for an immediate sale. |
Working on Body Language & Expressions |
Get the amazing colors and perspectives for your lights |
Techniques to beautify your Digital Painting |
Getting started with advanced animation concepts |
Techniques of Concept Design, Development & Storytelling |
Guide to sharpen your animation scriptwriting skills |
Make character design & development work for you |
Tools for acting & voice characterization |
Learning to create concept art & inspirational sketches |
Visual Scripting using Film Language |
Implementation of Storyboarding in Animatics |
Get Started with Editing Animatics on a limited budget |
Principles of Animation |
Setting the automatic timing for animation |
Pre-Production Portfolio
Fundamentals of VFX & 3D Basics |
Digital Modeling using Maya |
Digital Sculpting |
Texturing 3D Models with Maya |
Lighting Models with Maya |
Rigging 3D Models with Maya |
3D Character Animation & Rotomation |
Particle & Dynamic |
FX & Simulation |
Matchmoving & Camera Tracking |
Working with Arnold Renderer |
3D Design Portfolio with Specialization (Choose 1 elective) |
Introduction to Unity Game Engine |
Asset & Environment Modeling |
3D Texturing for Games |
Lighting & Rendering for Games
VISUAL EFFECTS FOR ANIMATION, GAMES & FILMS |
Pre Production & Post Production VFM Film Making |
Layer-Based Compositing using different Software |
Pre-visualization & VFX Video Shoot |
Fundamentals of Nuke |
The steps to do rotoscoping using Silhouette |
Roto Vs RotoPaint |
Wire removal from a movie with different applications |
Implementation of Z-depth & Multipass Compositing |
Development of 3 types of Digital Portfolio |
Color Correction |
Matchmoving Techniques |
Matte Painting |
Time Remapping & Bounding Boxes |
Channel & Multi Passes |
Advanced Compositing Tools |
FX with Houdini |
Green/Blue screen
Adobe Premiere progress |
Nuke/Nuke X |
Silhouette |
Z-Brush |
4R8 |
Mocha |
3D Equalizer |
Adobe Audition |
Houdini |
Maya |
CorelDraw |
Illustrator |
Adobe Flash |
Trinity 3D Desk |
Blender |
3Ds Max Design |
Adobe Animate |
Cinema 4D |
Moovly |
Adobe Trinity 3D Character
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